Robot Ball is a time based puzzle/platformer game where you play as a robot that is about to self destruct. You must complete the level before this happens. The robot can be damaged by lasers and other traps which will speed up the self destruction.
I independently designed and developed this game. It consists of three levels that uses different stationary cameras that will invert the player's controls. The environment assets are from the Scifi Hallway pack on the Unreal Marketplace. The BB8 character model and audio assets were also downloaded from free to use websites. I created the skysphere using a software called Skyscape.